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Windows of Scent is a portal that shares the feeling of a place through scent. Step close, and Los Angeles drifts toward you—heat, flowers, asphalt, and air. A fragrance is released, and visuals bloom inside a translucent circle, letting you experience the city in an entirely new way.

"This is LA, caught in a breath."

ROLE

Concept Design

Scent Composition

Physical Computing

Visual Programming (TD)

Installation Design

TEAMMATE

Individual

TOOL

TouchDesigner

Arduino IDE

Premiere Pro

After Effect

TIMELINE

2025 — 7 weeks

IDEATION

The Body as Sensor,

the Air as Memory

Scent is intimate—it clings to the skin, lingers in the air, and often speaks louder than words. In this project, I explored two modes of interaction: on-skin application and off-skin scent sampling.

"How does scent influence memory, emotion, and behavior?"

RESEARCH

What Makes Group Planning So Hard

I interviewed families and friends of different ages to understand how they currently plan trips together and where things break down.

“If I could see where we’re going on a map, that’d help a lot.”

“It’s not really exciting until we actually go.”

“I just wait for someone to tell me what we’re doing.”

“My mom gets confused by all the apps. She prefers using a paper map.”

🤷‍♀️

Planning feels

one-sided

Most groups rely on one person to lead the planning, which makes others feel excluded.

🧩

Tools are too

complex

Many tools are complex and not designed to be intuitive or accessible for all age groups.

😐

Planning feels

one-sided

The process feels like a task, not something fun, shared, or easy for all to engage.

👀

Lack of shared

visibility

People want to see and understand plans, not just read through links, lists, or plain text updates.

Learning From

Hands-on Planning

Interviews showed older users prefer printed maps. I observed families using physical maps, noting gestures like pointing and circling—revealing that tangible tools better support shared decisions than digital apps.

✅ Pointing to locations

✅ Circling or placing objects to mark places

✅ Eye contact and gestures to discuss options

User Needs by

Planning Stage

After interviews and map interaction research, I visualized key findings to understand user needs and design for collaborative, multigenerational trip planning.

Trip Idea

Research

Choosing Places

Finalizing Plan

Sharing Details

A way to collect ideas easily

Tangible visuals, easy language

A visual, quick way to share ideas

Tools to compare options

Physical map or visual aids

Clear prioritizing system

Easy-to-use system to mark

A visual, quick way to share ideas

Confidence that everyone agrees

Summary or interactive map

Share itinerary and bookings

Mobile-friendly, visual recap

Make the starting point visible and shared by using a physical AR map as a conversation spark.

Create a low-effort, visual way for everyone to explore points of interest together.

Use tokens, gestures, or simple tools to make preferences visible without complex tools.

Build a shared map that reflects group decisions in real time so no one feels left out or uncertain.

Offer a mobile version of the itinerary so all generations can access and understand it.

DESIGN SOLUTION

Spaces for Play, Touch,

and Togetherness

Based on user insights and behavior patterns, I identified key design opportunities to improve the group trip planning experience. From these, I began ideating features and flows.

Trip Idea

Research

Choosing Places

Finalizing Plan

Sharing Details

Each group selects a printed map of a specific city (e.g. LA) that aligns with their shared travel dream. The map acts as a physical starting point and planning hub.

Families and friends physically gather around the map. Scanning it with AR glasses reveals interactive layers like local tips, hidden spots, and points of interest.

Each person contributes by placing tokens on the map, pointing at areas, or circling favorites. These physical gestures trigger AR overlays showing details.

As the group interacts, the system collects preferences and helps shape an itinerary that reflects everyone's input.

Once the plan is set, the updated itinerary can be saved digitally.