About me.
Where Craft Meets Interaction
I grew up in Busan, South Korea, drawn to stories that blur reality and imagination. I once dreamed of being a writer or director, someone who builds worlds. That dream never left; it just changed form. Now, as an Interaction Designer, I build worlds through design, shaping how people see, feel, and connect through motion, media, and sensory experience.
Rooted in my background in ceramics and business, I create systems that are simple but rich, playful yet intentional, experiences that invite others to pause, feel, and belong.
Across space, system, story
From speculative mobility concepts to sensory installations, my work explores the intersection of physical and digital environments.
At BMW Group Designworks, I contributed to concept development for future mobility and in-car interaction experiences, crafting prototypes and interfaces that envisioned new ways of movement and connection.
At Random Studio, I designed and prototyped interactive installations blending technology, materiality, and sensory experience. Living and working in Europe broadened my creative perspective and taught me the value of collaboration across disciplines from UX and motion design to creative technology and storytelling.


