What if planning a trip could feel like the journey itself? An AR-enabled travel planning experience designed for collaborative, multi-generational decision-making.
AR Interaction Design
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Spatial UX
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User Research
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Prototyping
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System Thinking
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Collaborative Design
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Future Interface Design
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Scope
AR Experience Design
Role
UX/UI & Interaction Designer (Team)
Duration
14 weeks
Year
2025
Group travel planning often happens across disconnected apps, messages, and devices, making collaboration fragmented and overwhelming—especially for multi-generational groups with different comfort levels with technology.
To turn travel planning into a shared, interactive experience that sparks anticipation and connection.
AR allows travel information to live directly on a shared physical map, preserving the clarity of 2D data while enabling spatial interaction. This approach supports collaboration, shared understanding, and inclusive planning—especially for multi-generational groups.
Gather Route introduces a physical map as a shared anchor while using AR to layer in interactive travel data. Users explore destinations together, bookmark places, compare options, and make decisions through gestures and shared visibility—combining the clarity of 2D information with the engagement of spatial interaction.
Gather Route uses a physical map as a shared reference point while AR overlays provide interactive travel information. Users explore destinations together, reveal contextual data through gestures, bookmark places of interest, and compare options in real time. Shared visibility allows groups to discuss, align, and make decisions collaboratively, combining the clarity of 2D information with the engagement of spatial interaction.
By blending physical and digital interaction, Gather Route makes travel planning more inclusive, intuitive, and human—supporting collaboration across generations while reducing cognitive overload.
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