[Role]
Interaction Designer, Experience Prototyper (Solo)
[Duration]
7 Weeks, 2025
[Tech Stack]
Arduino Uno, TouchDesigner, Ultrasonic & Capacitive Sensors
Spatial Computing
Multimodal UI
Hardware Prototyping
The Challenge & Logic
Engineering Intentionality Beyond the Screen
Digital interactions are increasingly confined to flat screens, stripping away the richness of human senses. My primary challenge was building an interface that responds directly to physical presence rather than traditional clicks.
To bridge the gap between raw sensor noise and seamless UX, I implemented a 'Hysteresis Loop' within the system’s logic. By programming a specific data threshold, it distinguishes casual passersby from intentional users. This prevents visual flickering, ensuring transitions feel stable, deliberate, and human-centered.





All Works
